On March 12th Everquest players will be able to create a free level 85 “Heroic” character (or convert an existing character) complete with a mount, auto-granted alternate advancement abilities, level appropriate gear, all rank 1 spells, journeyman tier 1 mercenary, large bags etc.
Or in other words, a pretty substantial head start into a game, that at one time was considered one of the biggest grinds in MMO’s. While leveling a character 1-60 certainly takes less time now than in the past, the 70-85+ grind is still a hefty chore for new and returning players.
Some Everquest purists (of which I consider myself) might say this is yet another compromise to the games core mechanics, dumbing it down to the point it loses even more of what made it unique in the first place.
I prefer not to dwell on what was, as that Everquest is gone; what remains however shares many of the same qualities and several new ones. If these changes result in more players returning to game, raiding and discovering the game anew again then they’re well well worth it.